3DS Code Injection through “Loader”

I’ve seen many CFWs (custom firmware; actually they’re just modified firmwares) for the 3DS but there seems to be a lack of organization and design in most of them. I believe that without a proper framework for patching the system, writing mods for the 3DS is extremely difficult and usually requires an in depth knowledge of the system even to make simple modifications. So here I present a plan that I hope developers will pick up on and contribute to.

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CGEN for IDA Pro

It all started when I wanted to analyze some MeP code. Usually, I do all my disassembly in IDA Pro, but this is one of the few processors that isn’t supported by IDA. Luckily, there is objdump for this obscure architecture. After fumbling around for a bit, I was convinced that porting the disassembler to IDA would be a much better use of my time than manually drawing arrows and annotating the objdump output.

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On the future of Rejuvenate

Since, the announcement ten days ago, Rejuvenate received tons of positive reception and thousands of downloads. Progress on both SDK projects is moving at fast speeds. There are already Vita homebrew projects in the works. No doubt, there are more to come. However, Sony’s response has not been positive. Yesterday, Sony released firmware 3.52 which revokes access to PSM DevAssistant and PSM Unity DevAssistant along with a friendly request for PSM developers to delete the DevAssistant from their devices. This means that if you ever want to run homebrew on your Vita, regardless of your opinions on the current limitations and regardless of your ability to use PSM, do NOT update to 3.52.

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