As promised, here’s the pinout for the Vita’s eMMC (NAND). Don’t be fooled by the picture; the size of the resistors are TINY. Plus, if you noticed, half the traces are almost hugging the shield base (which is pretty hard to remove without disturbing the resistors). I hope I can find a better way to dump the eMMC than soldering to these points. It’s doubtful that they are exposed elsewhere as I’ve checked every unfilled pad on both sides of the board. Wish me luck…
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Great work, looking forward to seeing any more progress you make!
Greaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaattt WORK my Friend :D.
Awesome work, looking forward to the final results :D
Let’s see what the hardware approach brings us…
eyes on you Yifanlu
Awesome work dude! Loving it so far, keep it up. :)
could you read nand out like http://gbatemp.net/threads/nand-flash-dump-3ds-xl.350668/ on the 3DSXL i have a Microsd card reader connected to CMD,DAT0,CLK & GND and can read 3DS nand via win32diskimager
Yes. But check the two pictures above to see how difficult it would be.
Perhaps a solution would be possible to sniff packets sent from psn games to the console by creating a gateway where you bounce the packets, the store on the device during the download of the demo version is to see how this runs on the device.
even if the store sends packets with encryption, if you download a PSP game we already know how to iso, then you might understand the psn crypt algorithm data
It is encrypted. And knowing the decrypted data is useless. Look up “plaintext attack”
Great work.
How did you find the pinout of the nand? I wonder how you got these pins? Sorry if this is really stupid.