Playstation Vita’s USB MTP Connection Analyzed

This is the first of (hopefully) many posts on the PS Vita. Before I attempt anything drastic with the device, such as getting unsigned code to run, I hope I can try something easy (well, easier) to get used to the device. Ultimately, I want to make a content manager for the PS Vita for Linux. Unlike the PSP, the Vita does not export the memory card as a USB storage device, but instead relies on their custom application to copy content to and from the device. This post will give just a peek into how the communication between the Vita and the PC works. Continue reading

Creating a PSP FreeCheat Memory Patch

FreeCheat is a memory editor and cheat device (like Action Replay) for the PSP. It includes features like a live in-game memory viewer and searcher. One of the feature that intrigued me is the memory patcher. I had no idea what it does, but I assume it does what it says: patches the memory. Problem is: I’ve searched everywhere, but there seems to be no information on how to create a FreeCheat memory patch for the PSP (only .pat files for Monster Hunter). Well, it’s not that hard. After some trial and error, I’ve found out how to create a FreeCheat .pat memory patch. Note that the following should only be attempted by a person with enough technical knowledge to understand it. Continue reading